The Third International after Lenin

Sunday, January 17, 2010

Online life: a permanent carnival of fetishized inwardness?

A Rebel in Cyberspace, Fighting Collectivism
By MICHIKO KAKUTANI
NT Times, January 15, 2010
Books of The Times

YOU ARE NOT A GADGET
A Manifesto
By Jaron Lanier
209 pages. Alfred A. Knopf. $24.95.

In 2006, the artist and computer scientist Jaron Lanier published an
incisive, groundbreaking and highly controversial essay about “digital
Maoism” — about the downside of online collectivism, and the
enshrinement by Web 2.0 enthusiasts of the “wisdom of the crowd.” In
that manifesto Mr. Lanier argued that design (or ratification) by
committee often does not result in the best product, and that the new
collectivist ethos — embodied by everything from Wikipedia to “American
Idol” to Google searches — diminishes the importance and uniqueness of
the individual voice, and that the “hive mind” can easily lead to mob rule.

Now, in his impassioned new book “You Are Not a Gadget,” Mr. Lanier
expands this thesis further, looking at the implications that digital
Maoism or “cybernetic totalism” have for our society at large. Although
some of his suggestions for addressing these problems wander into
technical thickets the lay reader will find difficult to follow, the
bulk of the book is lucid, powerful and persuasive. It is necessary
reading for anyone interested in how the Web and the software we use
every day are reshaping culture and the marketplace.

Mr. Lanier, a pioneer in the development of virtual reality and a
Silicon Valley veteran, is hardly a Luddite, as some of his critics have
suggested. Rather he is a digital-world insider who wants to make the
case for “a new digital humanism” before software engineers’ design
decisions, which he says fundamentally shape users’ behavior, become
“frozen into place by a process known as lock-in.” Just as decisions
about the dimensions of railroad tracks determined the size and velocity
of trains for decades to come, he argues, so choices made about software
design now may yield “defining, unchangeable rules” for generations to come.

Decisions made in the formative years of computer networking, for
instance, promoted online anonymity, and over the years, as millions
upon millions of people began using the Web, Mr. Lanier says, anonymity
has helped enable the dark side of human nature. Nasty, anonymous
attacks on individuals and institutions have flourished, and what Mr.
Lanier calls a “culture of sadism” has gone mainstream. In some
countries anonymity and mob behavior have resulted in actual witch
hunts. “In 2007,” Mr. Lanier reports, “a series of ‘Scarlet Letter’
postings in China incited online throngs to hunt down accused
adulterers. In 2008, the focus shifted to Tibet sympathizers.”

Mr. Lanier sensibly notes that the “wisdom of crowds” is a tool that
should be used selectively, not glorified for its own sake. Of Wikipedia
he writes that “it’s great that we now enjoy a cooperative pop culture
concordance” but argues that the site’s ethos ratifies the notion that
the individual voice — even the voice of an expert — is eminently
dispensable, and “the idea that the collective is closer to the truth.”
He complains that Wikipedia suppresses the sound of individual voices,
and similarly contends that the rigid format of Facebook turns
individuals into “multiple-choice identities.”

Like Andrew Keen in “The Cult of the Amateur,” Mr. Lanier is most
eloquent on how intellectual property is threatened by the economics of
free Internet content, crowd dynamics and the popularity of aggregator
sites. “An impenetrable tone deafness rules Silicon Valley when it comes
to the idea of authorship,” he writes, recalling the Wired editor Kevin
Kelly’s 2006 prediction that the mass scanning of books would one day
create a universal library in which no book would be an island — in
effect, one humongous text, made searchable and remixable on the Web.

“It might start to happen in the next decade or so,” Mr. Lanier writes.
“Google and other companies are scanning library books into the cloud in
a massive Manhattan Project of cultural digitization. What happens next
is what’s important. If the books in the cloud are accessed via user
interfaces that encourage mashups of fragments that obscure the context
and authorship of each fragment, there will be only one book. This is
what happens today with a lot of content; often you don’t know where a
quoted fragment from a news story came from, who wrote a comment, or who
shot a video.”

While this development might sound like a good thing for consumers — so
much free stuff! — it makes it difficult for people to discern the
source, point of view and spin factor of any particular fragment they
happen across on the Web, while at the same time encouraging content
producers, in Mr. Lanier’s words, “to treat the fruits of their
intellects and imaginations as fragments to be given without pay to the
hive mind.” A few lucky people, he notes, can benefit from the
configuration of the new system, spinning their lives into “still-novel
marketing” narratives, as in the case, say, of Diablo Cody, “who worked
as a stripper, can blog and receive enough attention to get a book
contract, and then have the opportunity to have her script made into a
movie — in this case, the widely acclaimed ‘Juno.’ ” He fears, however,
that “the vast majority of journalists, musicians, artists and
filmmakers” are “staring into career oblivion because of our failed
digital idealism.”

Paradoxically enough, the same old media that is being destroyed by the
Net drives an astonishing amount of online chatter. “Comments about TV
shows, major movies, commercial music releases, and video games must be
responsible for almost as much bit traffic as porn,” Mr. Lanier
observes. “There is certainly nothing wrong with that, but since the Web
is killing the old media, we face a situation in which culture is
effectively eating its own seed stock.”

In other passages in this provocative and sure-to-be-controversial book
he goes even further, suggesting that “pop culture has entered into a
nostalgic malaise,” that “online culture is dominated by trivial mashups
of the culture that existed before the onset of mashups, and by fandom
responding to the dwindling outposts of centralized mass media.”

Online culture, he goes on, “is a culture of reaction without action”
and rationalizations that “we were entering a transitional lull before a
creative storm” are just that — rationalizations. “The sad truth,” he
concludes, “is that we were not passing through a momentary lull before
a storm. We had instead entered a persistent somnolence, and I have come
to believe that we will only escape it when we kill the hive.”

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